Team rosters
Amazon |
|
|
Tier: 1 |
BB2020: Spike! 15. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Eagle Warrior Linewoman |
6 |
3 |
3+ |
4+ |
8+ |
Dodge | G |
AS | 50 kgp |
0-2 |
Python Warrior Thrower |
6 |
3 |
3+ |
3+ |
8+ |
Dodge, On the Ball, Pass, Safe Pass | GP |
AS | 80 kgp |
0-2 |
Piranha Warrior Blitzer |
7 |
3 |
3+ |
5+ |
8+ |
Dodge, Hit and Run, Jump Up | GA |
S | 90 kgp |
0-2 |
Jaguar Warrior Blocker |
6 |
4 |
3+ |
5+ |
9+ |
Defensive, Dodge | GS |
A | 110 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Dribl (and Drull) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Sidestep, Sneaky Git, Stunty, A Sneaky Pair (twin assist +1 injury on stab/foul) | 190 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Anqi Panqi* |
7 |
4 |
5+ |
6+ |
10+ |
Block, Grab, Stand Firm, Loner (4+), bb2016 | 210 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
60 kgp |
BBL Staff |
|
|
Tier: 2 |
Narrative Team: This is the characters that's in charge of the Blood Bowl League, the pieces that keep the engines running. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-4 |
Goblin Web Master |
6 |
2 |
3+ |
5+ |
8+ |
Stunty, RightStuff, Dodge, Web | A |
GSP | 40 kgp |
0-1 |
Human Referee |
6 |
3 |
3+ |
3+ |
9+ |
Referee | G |
ASP | 50 kgp |
0-1 |
Undead Sailor |
6 |
3 |
3+ |
6+ |
9+ |
Loner, Sailing, Sprint | G |
AS | 50 kgp |
0-1 |
Undead High Liche Priest |
3 |
3 |
5+ |
- |
10+ |
Necromancer, Scarab Swarm, Regeneration, Coffin | G |
ASP | 60 kgp |
0-4 |
Bodyguard |
6 |
3 |
3+ |
5+ |
9+ |
Stand Firm, Wrestle | GS |
A | 90 kgp |
0-1 |
Skaven Bookie |
7 |
3 |
3+ |
2+ |
8+ |
Sure Hands, Pass, Bombardier, Bookie | GP |
ASM | 100 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption |
Re-roll price: |
50 kgp |
Black Orcs |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Goblin Bruiser Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty, Thick Skull | A |
GSP | 45 kgp |
0-6 |
Black Orc |
4 |
4 |
4+ |
5+ |
10+ |
Brawler, Grab | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Bribery and Corruption |
Re-roll price: |
60 kgp |
Bretonnian |
Experimental |
|
Tier: 1 |
Experimental: Previously officially approved by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Farmer |
6 |
3 |
4+ |
- |
8+ |
Fend | G |
ASP | 40 kgp |
0-4 |
Yeomen |
6 |
3 |
3+ |
- |
9+ |
Wrestle | GS |
AP | 70 kgp |
0-4 |
Knight |
7 |
3 |
3+ |
- |
9+ |
Block, Catch, Dauntless | GAP |
S | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Bretonnian [SL] |
Experimental |
|
Tier: 1 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Peasant SL |
6 |
3 |
4+ |
- |
8+ |
| G |
ASP | 30 kgp |
0-2 |
Squire |
6 |
3 |
3+ |
- |
9+ |
On The Ball, Sure Hands | G |
ASP | 70 kgp |
0-2 |
Realm Knight |
6 |
3 |
3+ |
- |
10+ |
Dauntless, Stand Firm | GS |
AP | 90 kgp |
0-4 |
Questing Knight |
7 |
3 |
3+ |
- |
9+ |
Block, Dauntless, Catch | GS |
AP | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
60 kgp |
Chaos Chosen |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Beastman Runner |
6 |
3 |
3+ |
4+ |
9+ |
Horns | GSM |
AP | 60 kgp |
0-4 |
Chosen Blocker |
5 |
4 |
3+ |
5+ |
10+ |
| GSM |
A | 100 kgp |
max 1 of the following Big Guys |
0-1 |
Chaos Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Really Stupid, Regeneration, Throw Team-Mate, Projectile Vomit | SM |
GA | 115 kgp |
0-1 |
Chaos Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | SM |
GA | 140 kgp |
0-1 |
Chosen Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury | SM |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh) |
Re-roll price: |
60 kgp |
Chaos Dwarf |
|
|
Tier: 1 |
Team of Legend. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Hobgoblin Lineman |
6 |
3 |
3+ |
4+ |
8+ |
| G |
AS | 40 kgp |
0-6 |
Chaos Dwarf Blocker |
4 |
3 |
4+ |
6+ |
10+ |
Block, Tackle, Thick Skull | GS |
AM | 70 kgp |
0-2 |
Bull Centaur Blitzer |
6 |
4 |
4+ |
6+ |
10+ |
Sprint, Sure Feet, Thick Skull | GS |
A | 130 kgp |
max 1 of the following Big Guys |
0-1 |
Enslaved Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner(4+), Animal Savagery, Frenzy, Horns, Mighty Blow (+1), Thick Skull | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh), Worlds Edge Superleague |
Re-roll price: |
70 kgp |
Chaos Renegades |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-1 |
Renegade Goblin |
6 |
2 |
3+ |
4+ |
8+ |
Animosity (all team-mates), Dodge, Right Stuff, Stunty | AM |
GP | 40 kgp |
0-12 |
Renegade Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| GM |
AS | 50 kgp |
0-1 |
Renegade Orc |
5 |
3 |
3+ |
5+ |
10+ |
Animosity (all team-mates) | GM |
AS | 50 kgp |
0-1 |
Renegade Skaven |
7 |
3 |
3+ |
4+ |
8+ |
Animosity (all team-mates) | GM |
AS | 50 kgp |
0-1 |
Renegade Dark Elf |
6 |
3 |
2+ |
3+ |
9+ |
Animosity (all team-mates) | GAM |
SP | 75 kgp |
0-1 |
Renegade Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Pass, Safe Pair of Hands, Animosity | GPM |
AS | 75 kgp |
max 3 of the following Big Guys |
0-1 |
Renegade Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Really Stupid, Regeneration, Throw Team-mate, Projectile Vomit | S |
GAM | 115 kgp |
0-1 |
Renegade Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-head, Mighty Blow (+1), Thick Skull, Throw Team-mate | S |
GAM | 140 kgp |
0-1 |
Renegade Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
0-1 |
Renegade Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh) |
Re-roll price: |
70 kgp |
Daemons of Khorne |
Experimental |
|
Tier: 2 |
Experimental: Previously officially approved by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Pit Fighter |
6 |
3 |
3+ |
4+ |
9+ |
Frenzy | G |
AS | 60 kgp |
0-4 |
Bloodletter Daemon |
6 |
3 |
3+ |
4+ |
8+ |
Horns, Juggernaut, Regeneration | GAS |
P | 80 kgp |
0-2 |
Khorne Herald |
6 |
3 |
3+ |
5+ |
9+ |
Frenzy, Horns, Juggernaut | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Bloodthirster |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Horns, Juggernaut, Regeneration, Unchanneled Fury | S |
GA | 180 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Khorne |
Re-roll price: |
70 kgp |
Dark Elf |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Dark Elf Lineman |
6 |
3 |
2+ |
4+ |
9+ |
| GA |
S | 70 kgp |
0-2 |
Dark Elf Runner |
7 |
3 |
2+ |
3+ |
8+ |
Dump-Off | GAP |
S | 80 kgp |
0-2 |
Assassin |
7 |
3 |
2+ |
5+ |
8+ |
Shadowing, Stab | GA |
SP | 85 kgp |
0-4 |
Dark Elf Blitzer |
7 |
3 |
2+ |
4+ |
9+ |
Block | GA |
SP | 100 kgp |
0-2 |
Witch Elf |
7 |
3 |
2+ |
5+ |
8+ |
Frenzy, Dodge, Jump Up | GA |
SP | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Dwarf |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Dwarf Blocker Lineman |
4 |
3 |
4+ |
5+ |
10+ |
Block, Tackle, Thick Skull | GS |
A | 70 kgp |
0-2 |
Dwarf Blitzer |
5 |
3 |
3+ |
4+ |
10+ |
Block, Thick Skull | GS |
AP | 80 kgp |
0-2 |
Dwarf Runner |
6 |
3 |
3+ |
4+ |
9+ |
Sure Hands, Thick Skull | GP |
AS | 85 kgp |
0-2 |
Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
0-1 |
Deathroller |
4 |
7 |
5+ |
- |
11+ |
Loner (5+), Break Tackle, Dirty Player (+2), Juggernaut, Mighty Blow (+1), No Hands, Secret Weapon, Stand Firm | S |
GA | 170 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic, Worlds Edge Superleague |
Re-roll price: |
50 kgp |
Elven Union |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Elf Lineman |
6 |
3 |
2+ |
4+ |
8+ |
| GA |
S | 60 kgp |
0-2 |
Elf Thrower |
6 |
3 |
2+ |
2+ |
8+ |
Pass | GAP |
S | 75 kgp |
0-4 |
Elf Catcher |
8 |
3 |
2+ |
4+ |
8+ |
Catch, Nerves of Steel | GA |
S | 100 kgp |
0-2 |
Elf Blitzer |
7 |
3 |
2+ |
3+ |
9+ |
Block, Side Step | GA |
SP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Four Nations |
Experimental |
|
Tier: 2 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Four Nation Lineman |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel | G |
ASP | 60 kgp |
0-4 |
Four Nation Forward |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Diving Tackle, Fend | GS |
AP | 80 kgp |
0-2 |
Four Nation Half Back |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Kick, Hail Mary Pass | GP |
AS | 80 kgp |
0-2 |
Four Nation Wing |
7 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Catch | GA |
SP | 80 kgp |
0-1 |
Four Nation Full Back |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Catch, On The Ball | GP |
AS | 80 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
50 kgp |
Goblin |
|
|
Tier: 3 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Goblin Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | A |
GSP | 40 kgp |
0-1 |
Looney |
6 |
2 |
3+ |
- |
8+ |
Chainsaw, Secret Weapon, Stunty | A |
GS | 40 kgp |
0-1 |
Bomma |
6 |
2 |
3+ |
4+ |
8+ |
Bombardier, Dodge, Secret Weapon, Stunty | A |
GSP | 45 kgp |
0-1 |
Doom Diver |
6 |
2 |
3+ |
6+ |
8+ |
Stunty, Right Stuff, Swoop | A |
GS | 60 kgp |
0-1 |
Goblin Ooligan |
6 |
2 |
3+ |
6+ |
8+ |
Dirty Player (+1), Disturbing Presence, Dodge, Right Stuff, Stunty | A |
GSP | 65 kgp |
0-1 |
Fanatic |
3 |
7 |
3+ |
- |
8+ |
Ball & Chain, No Hands, Secret Weapon, Stunty | S |
GA | 70 kgp |
0-1 |
Pogoer |
7 |
2 |
3+ |
5+ |
8+ |
Dodge, Pogo Stick, Stunty | A |
GSP | 75 kgp |
max 2 of the following Big Guys |
0-2 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Bribery and Corruption, Underworld Challenge |
Re-roll price: |
60 kgp |
Halfling |
|
|
Tier: 3 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Halfling Hopeful |
5 |
2 |
3+ |
4+ |
7+ |
Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-2 |
Halfling Hefty |
5 |
2 |
3+ |
3+ |
8+ |
Dodge, Fend, Stunty | AP |
GS | 50 kgp |
0-2 |
Halfling Catcher |
5 |
2 |
3+ |
5+ |
7+ |
Catch, Dodge, Right Stuff, Sprint, Stunty | A |
GS | 55 kgp |
max 2 of the following Big Guys |
0-2 |
Athern Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate, Timmm-ber! | S |
GAP | 120 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Deeproot Strongbranch |
2 |
7 |
5+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Stand Firm, Strong Arm, Thick Skull, Throw Team-Mate, Timmm-ber!, Reliable (Fumbled team-mates land safely) | 280 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Halfling Thimble Cup, Old World Classic |
Re-roll price: |
60 kgp |
High Elf |
|
|
Tier: 1 |
Team of Legend. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
High Elf Lineman |
6 |
3 |
2+ |
4+ |
9+ |
| GA |
SP | 70 kgp |
0-4 |
High Elf Catcher |
8 |
3 |
2+ |
5+ |
8+ |
Catch | GA |
S | 90 kgp |
0-2 |
High Elf Blitzer |
7 |
3 |
2+ |
4+ |
9+ |
Block | GA |
SP | 100 kgp |
0-2 |
High Elf Thrower |
6 |
3 |
2+ |
2+ |
9+ |
Cloud Burster, Pass, Safe Pass | GAP |
S | 100 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Human |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-3 |
Halfling Hopeful |
5 |
2 |
3+ |
4+ |
7+ |
Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-16 |
Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| G |
AS | 50 kgp |
0-4 |
Human Catcher |
8 |
2 |
3+ |
5+ |
8+ |
Catch, Dodge | GA |
SP | 65 kgp |
0-2 |
Human Thrower |
6 |
3 |
3+ |
2+ |
9+ |
Pass, Sure Hands | GP |
AS | 80 kgp |
0-4 |
Human Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Block | GS |
AP | 85 kgp |
max 1 of the following Big Guys |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
50 kgp |
Imperial Nobility |
|
|
Tier: 2 |
Team from BB2020. Updated from Human Nobility. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Imperial Retainer |
6 |
3 |
4+ |
4+ |
8+ |
Fend | G |
AS | 45 kgp |
0-2 |
Imperial Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Pass, Running Pass | GP |
AS | 75 kgp |
0-4 |
Bodyguard |
6 |
3 |
3+ |
5+ |
9+ |
Stand Firm, Wrestle | GS |
A | 90 kgp |
0-2 |
Noble Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Block, Catch | GA |
SP | 105 kgp |
max 1 of the following Big Guys |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
70 kgp |
Khorne |
|
|
Tier: 2 |
BB2020: Spike! 13 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Bloodborn Marauder Lineman |
6 |
3 |
3+ |
4+ |
8+ |
Frenzy | GM |
AS | 50 kgp |
0-4 |
Khorngor |
6 |
3 |
3+ |
4+ |
9+ |
Horns, Juggernaut | GSM |
AP | 70 kgp |
0-4 |
Bloodseeker |
5 |
4 |
4+ |
6+ |
10+ |
Frenzy | GSM |
A | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Bloodspawn |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Unchannelled Fury | SM |
GA | 160 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Khorne |
Re-roll price: |
60 kgp |
Lizardmen |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Skink Runner Lineman |
8 |
2 |
3+ |
4+ |
8+ |
Dodge, Stunty | A |
GSP | 60 kgp |
0-2 |
Chameleon Skink |
7 |
2 |
3+ |
3+ |
8+ |
Dodge, On the Ball, Shadowing, Stunty | A |
GSP | 70 kgp |
0-6 |
Saurus Blocker |
6 |
4 |
5+ |
6+ |
10+ |
| GS |
A | 85 kgp |
max 1 of the following Big Guys |
0-1 |
Kroxigor |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Prehensile Tail, Thick Skull | S |
GA | 140 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Dribl (and Drull) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Sidestep, Sneaky Git, Stunty, A Sneaky Pair (twin assist +1 injury on stab/foul) | 190 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Anqi Panqi* |
7 |
4 |
5+ |
6+ |
10+ |
Block, Grab, Stand Firm, Loner (4+), bb2016 | 210 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
70 kgp |
Necromantic Horror |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Zombie Lineman |
4 |
3 |
4+ |
- |
9+ |
Regeneration | G |
AS | 40 kgp |
0-2 |
Ghoul Runner |
7 |
3 |
3+ |
4+ |
8+ |
Dodge | GA |
SP | 75 kgp |
0-2 |
Wraith |
6 |
3 |
3+ |
- |
9+ |
Block, Foul Appearance, No Hands, Regeneration, Side Step | GS |
A | 95 kgp |
0-2 |
Flesh Golem |
4 |
4 |
4+ |
- |
10+ |
Regeneration, Stand Firm, Thick Skull | GS |
A | 115 kgp |
0-2 |
Werewolf |
8 |
3 |
3+ |
4+ |
9+ |
Claws, Frenzy, Regeneration | GA |
SP | 125 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Special rules: |
Masters of Undeath, Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Norse |
|
|
Tier: 1 |
BB2020: Spike! 14.
Special Rule - Pick one: Either "Favoured of Chaos undivided", Favoured of Khorne", or "Old World Classic". |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-2 |
Beer Boar |
5 |
1 |
3+ |
- |
6+ |
Dodge, No Hands, Pick-me-up, Stunty, Titchy | |
A | 20 kgp |
0-16 |
Norse Raider Lineman |
6 |
3 |
3+ |
4+ |
8+ |
Block, Drunkard, Thick Skull | G |
ASP | 50 kgp |
0-2 |
Norse Berserker |
6 |
3 |
3+ |
5+ |
8+ |
Block, Frenzy, Jump Up | GS |
AP | 90 kgp |
0-2 |
Norse Valkyrie |
7 |
3 |
3+ |
3+ |
8+ |
Catch, Dauntless, Pass, Strip Ball | GAP |
S | 95 kgp |
0-2 |
Ulfwerenar |
6 |
4 |
4+ |
- |
9+ |
Frenzy | GS |
A | 105 kgp |
max 1 of the following Big Guys |
0-1 |
Yhetee |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Frenzy, Unchannelled Fury | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh), Old World Classic |
Re-roll price: |
60 kgp |
Nurgle |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Nurgle Rotter Lineman |
5 |
3 |
4+ |
6+ |
9+ |
Decay, Plague Ridden | GM |
AS | 35 kgp |
0-4 |
Pestigor |
6 |
3 |
3+ |
4+ |
9+ |
Horns, Plague Ridden, Regeneration | GSM |
AP | 75 kgp |
0-4 |
Bloater |
4 |
4 |
4+ |
6+ |
10+ |
Disturbing Presence, Foul Appearance, Plague Ridden, Regeneration | GSM |
A | 115 kgp |
max 1 of the following Big Guys |
0-1 |
Rotspawn |
4 |
5 |
5+ |
- |
10+ |
Loner (4+), Disturbing Presence, Foul Appearance, Mighty Blow (+1), Plague Ridden, Really Stupid, Regeneration, Tentacles | S |
GAM | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Nurgle |
Re-roll price: |
70 kgp |
Ogre |
|
|
Tier: 3 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Gnoblar Lineman |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Titchy | A |
G | 15 kgp |
0-5 |
Ogre Blocker |
5 |
5 |
4+ |
5+ |
10+ |
Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GAP | 140 kgp |
0-1 |
Ogre Runt Punter |
5 |
5 |
4+ |
4+ |
10+ |
Bone-Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull | SP |
GA | 145 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Low cost Linemen, Old World Classic |
Re-roll price: |
70 kgp |
Old World Alliance |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-2 |
Old World Halfling Hopefull |
5 |
2 |
3+ |
4+ |
7+ |
Animosity (all Dwarf and Human team-mates), Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-12 |
Old World Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| G |
AS | 50 kgp |
0-1 |
Old World Human Catcher |
8 |
2 |
3+ |
5+ |
8+ |
Animosity (all Dwarf and Halfling team-mates), Catch, Dodge | GA |
S | 65 kgp |
0-2 |
Old World Dwarf Blocker |
4 |
3 |
4+ |
5+ |
10+ |
Loner (3+), Arm Bar, Brawler, Thick Skull | GS |
A | 75 kgp |
0-1 |
Old World Dwarf Blitzer |
5 |
3 |
3+ |
4+ |
10+ |
Loner (3+), Block, Thick Skull | GS |
A | 80 kgp |
0-1 |
Old World Human Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Animosity (all Dwarf and Halfling team-mates), Pass, Sure Hands | GP |
AS | 80 kgp |
0-1 |
Old World Dwarf Runner |
6 |
3 |
3+ |
4+ |
9+ |
Loner (3+), Sure Hands, Thick Skull | GP |
AS | 85 kgp |
0-1 |
Old World Human Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Animosity (all Dwarf and Halfling team-mates), Block | GS |
A | 90 kgp |
0-1 |
Old World Dwarf Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Loner (3+), Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
max 2 of the following Big Guys |
0-1 |
Athern Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate, Timmm-ber! | S |
GAP | 120 kgp |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
70 kgp |
Orc |
|
|
Tier: 2 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-4 |
Goblin |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | A |
GS | 40 kgp |
0-16 |
Orc Lineman |
5 |
3 |
3+ |
4+ |
10+ |
Animosity (Orc Linemen) | G |
AS | 50 kgp |
0-2 |
Orc Thrower |
5 |
3 |
3+ |
3+ |
9+ |
Animosity (all team-mates), Pass, Sure Hands | GP |
AS | 65 kgp |
0-4 |
Orc Blitzer |
6 |
3 |
3+ |
4+ |
10+ |
Animosity (all team-mates), Block | GS |
AP | 80 kgp |
0-4 |
Big Un Blocker |
5 |
4 |
4+ |
- |
10+ |
Animosity (Big Un Blockers) | GS |
A | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Untrained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl |
Re-roll price: |
60 kgp |
Pestilent Vermin |
Experimental |
|
Tier: 1 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Novitiate |
6 |
3 |
3+ |
- |
8+ |
Disturbing Presence | GM |
ASP | 50 kgp |
0-4 |
Pox-flinger |
6 |
3 |
3+ |
- |
8+ |
Bombardier, Pass, Secret Weapon | GP |
ASM | 50 kgp |
0-2 |
Cardinal |
6 |
3 |
3+ |
- |
9+ |
Block, Horns | GS |
APM | 80 kgp |
0-2 |
Poison-keeper |
8 |
3 |
3+ |
- |
8+ |
Dodge, Stab | GA |
SPM | 100 kgp |
max 1 of the following Big Guys |
0-1 |
Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Savage Orcs |
Experimental |
|
Tier: 1 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Savage Lineman |
5 |
3 |
3+ |
- |
9+ |
Frenzy | S |
GAP | 60 kgp |
0-2 |
Savage Thrower |
5 |
3 |
3+ |
- |
8+ |
Frenzy, Pass, Nerves of Steel | GP |
AS | 70 kgp |
0-4 |
Savage Brute |
4 |
4 |
4+ |
- |
9+ |
Thick Skull | S |
GAP | 80 kgp |
0-4 |
Savage Blitzer |
6 |
3 |
3+ |
- |
9+ |
Frenzy, Block | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Swamp Troll |
5 |
5 |
5+ |
- |
10+ |
Loner, Really Stupid, Allways Hungry, Throw-Team-Mate, Mighty Blow, Regeneration | S |
GAP | 130 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
50 kgp |
Shambling Undead |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Skeleton Lineman |
5 |
3 |
4+ |
5+ |
8+ |
Regeneration, Thick Skull | G |
AS | 40 kgp |
0-12 |
Zombie Lineman |
4 |
3 |
4+ |
- |
9+ |
Regeneration | G |
AS | 40 kgp |
0-4 |
Ghoul Runner |
7 |
3 |
3+ |
4+ |
8+ |
Dodge | GA |
SP | 75 kgp |
0-2 |
Wight Blitzer |
6 |
3 |
3+ |
5+ |
9+ |
Block, Regeneration | GS |
AP | 90 kgp |
max 2 of the following Big Guys |
0-2 |
Mummy |
3 |
5 |
5+ |
- |
10+ |
Mighty Blow (+1), Regeneration | S |
GA | 125 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Special rules: |
Masters of Undeath, Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Skaven |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Skaven Clanrat Lineman |
7 |
3 |
3+ |
4+ |
8+ |
| G |
ASM | 50 kgp |
0-4 |
Gutter Runner |
9 |
2 |
2+ |
4+ |
8+ |
Dodge | GA |
SPM | 85 kgp |
0-2 |
Skaven Thrower |
7 |
3 |
3+ |
2+ |
8+ |
Sure Hands, Pass | GP |
ASM | 85 kgp |
0-2 |
Skaven Blitzer |
7 |
3 |
3+ |
5+ |
9+ |
Block | GS |
APM | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Underworld Challenge |
Re-roll price: |
50 kgp |
Slann |
|
|
Tier: 2 |
Team sanctioned by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Slann Lineman |
6 |
3 |
3+ |
4+ |
9+ |
Pogo Stick, Very Long Legs | G |
AS | 60 kgp |
0-4 |
Slann Catcher |
7 |
2 |
2+ |
4+ |
8+ |
Pogo Stick, Very Long Legs, Diving Catch | GA |
SP | 80 kgp |
0-4 |
Slann Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Pogo Stick, Very Long Legs, Diving Tackle, Jump Up | GAS |
P | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Kroxigor |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Prehensile Tail, Thick Skull | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
50 kgp |
Slayer Hold |
Experimental |
|
Tier: 1 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Dwarf Beast Slayer |
6 |
3 |
3+ |
- |
8+ |
Dauntless, Thick skull | GS |
AP | 60 kgp |
0-2 |
Dwarf Skaven Slayer |
5 |
3 |
4+ |
- |
9+ |
Break Tackle, Frenzy, Nerves of steel, Thick skull | GP |
AS | 70 kgp |
0-4 |
Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
0-2 |
Dragon Slayer |
5 |
4 |
3+ |
- |
10+ |
Block, Juggernaut, Stand Firm, Thick skull | GS |
AP | 170 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Snotling |
|
|
Tier: 3 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Snotling Lineman |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Swarming, Titchy | A |
G | 15 kgp |
0-2 |
Fun-Hoppa |
6 |
1 |
3+ |
5+ |
6+ |
Dodge, Pogo Stick, Right Stuff, Side Step, Stunty | A |
G | 20 kgp |
0-2 |
Stilty Runna |
6 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Sprint, Stunty | A |
G | 20 kgp |
0-2 |
Fungus Flinga |
5 |
1 |
3+ |
4+ |
6+ |
Bombardier, Dodge, Right Stuff, Secret Weapon, Side Step, Stunty | AP |
G | 30 kgp |
max 4 of the following Big Guys |
0-2 |
Pump Wagon |
4 |
5 |
5+ |
- |
9+ |
Dirty Player (+1), Juggernaut, Mighty Blow (+1), Really Stupid, Secret Weapon, Stand Firm | S |
GA | 105 kgp |
0-2 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption, Low cost Linemen, Underworld Challenge |
Re-roll price: |
60 kgp |
Tomb Kings |
|
|
Tier: 2 |
Team of Legend. Khemri going back to it's original name. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Tomb King Skeleton Lineman |
5 |
3 |
4+ |
6+ |
8+ |
Regeneration, Thick Skull | G |
AS | 40 kgp |
0-2 |
Anointed Thrower |
6 |
3 |
4+ |
3+ |
8+ |
Pass, Regeneration, Sure Hands, Thick Skull | GP |
A | 70 kgp |
0-2 |
Anointed Blitzer |
6 |
3 |
4+ |
6+ |
9+ |
Block, Regeneration, Thick Skull | GS |
AP | 90 kgp |
max 4 of the following Big Guys |
0-4 |
Tomb Guardian |
4 |
5 |
5+ |
- |
10+ |
Decay, Regeneration | S |
GA | 100 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Special rules: |
Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Tzeentch Daemons |
Experimental |
|
Tier: 1 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Blue Horror |
6 |
2 |
3+ |
- |
8+ |
Stunty, Right Stuff, Dodge, Big Hand | AM |
GSP | 40 kgp |
0-1 |
Flamer |
7 |
3 |
2+ |
- |
9+ |
Secret Weapon, Bombardier, No Hands, Regeneration | A |
GSP | 70 kgp |
0-4 |
Pink Horror |
6 |
4 |
3+ |
- |
9+ |
Extra Arms, Throw Team Mate, Regeneration | GSM |
AP | 120 kgp |
max 1 of the following Big Guys |
0-1 |
Lord of Change |
7 |
5 |
3+ |
- |
10+ |
Loner (4+), Animal Savagery, Regeneration, Mighty Blow (+1), Leap, Very Long Legs, Foul Appearance | SM |
GAP | 200 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Underworld Denizens |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-6 |
Underworld Snotling |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Swarming, Titchy | AM |
G | 15 kgp |
0-12 |
Underworld Goblin Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | AM |
GS | 40 kgp |
0-3 |
Underworld Skaven Clanrat |
7 |
3 |
3+ |
4+ |
8+ |
Animosity (Underworld Goblin Linemen) | GM |
AS | 50 kgp |
0-1 |
Underworld Gutter Runner |
9 |
2 |
2+ |
4+ |
8+ |
Animosity (Underworld Goblin Linemen), Dodge | GAM |
SP | 85 kgp |
0-1 |
Underworld Skaven Thrower |
7 |
3 |
3+ |
2+ |
8+ |
Animosity (Underworld Goblin Linemen), Pass, Sure Hands | GPM |
AS | 85 kgp |
0-1 |
Underworld Skaven Blitzer |
7 |
3 |
3+ |
5+ |
9+ |
Animosity (Underworld Goblin Linemen), Block | GSM |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Underworld Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate | SM |
GAP | 115 kgp |
0-1 |
Mutant Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | SM |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption, Underworld Challenge |
Re-roll price: |
70 kgp |
Vampire |
|
|
Tier: 2 |
2023. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Thrall Lineman |
6 |
3 |
3+ |
4+ |
8+ |
| G |
AS | 40 kgp |
0-2 |
Vampire Runner |
8 |
3 |
2+ |
4+ |
8+ |
Bloodlust (2+), Hypnotic Gaze, Regeneration | GA |
SP | 100 kgp |
0-2 |
Vampire Blitzer |
6 |
4 |
2+ |
5+ |
9+ |
Bloodlust (3+), Hypnotic Gaze, Juggernaut, Regenerate | GAS |
| 110 kgp |
0-2 |
Vampire Thrower |
6 |
4 |
2+ |
2+ |
9+ |
Bloodlust (2+), Hypnotic Gaze, Pass, Regeneration | GAP |
S | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Vargheist |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Bloodlust (3+), Claws, Frenzy, Regeneration | S |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Special rules: |
Sylvanian Spotlight |
Re-roll price: |
60 kgp |
Wood Elf |
|
|
Tier: 1 |
Team from BB2020. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Wood Elf Lineman |
7 |
3 |
2+ |
4+ |
8+ |
| GA |
S | 70 kgp |
0-4 |
Wood Elf Catchers |
8 |
2 |
2+ |
4+ |
8+ |
Catch, Dodge | GA |
SP | 90 kgp |
0-2 |
Wood Elf Thrower |
7 |
3 |
2+ |
2+ |
8+ |
Pass | GAP |
S | 95 kgp |
0-2 |
Wardancer |
8 |
3 |
2+ |
4+ |
8+ |
Block, Dodge, Leap | GA |
SP | 125 kgp |
max 1 of the following Big Guys |
0-1 |
Loren Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Loner (4+), Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate | S |
GA | 120 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
|
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Latest bulletins:
The Crimson Tide |
Count's Decree March 24 After a stinging ... |
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Latest matches:
Nellie C-Cup, Søndagsball#1 |
0 |
Gobstomperz |
2 |
Lokomotiv Löten U... |
Nellie C-Cup, Søndagsball#2 |
4 |
Crimson Tide |
1 |
Rattsburgh Skitters |
Nellie C-Cup, Nelly Nelly |
2 |
Half Pint Heroes |
3 |
Løiten Liniemænd |
Nellie C-Cup, Hjemme kamp |
2 |
Lokomotiv Löten U... |
2 |
Rattsburgh Skitters |
Semi Pro XX, Hjemme kamp |
3 |
Vangbana Vekselva... |
0 |
STAINLESS STEAL |
Nellie C-Cup, Onsdagsball |
2 |
Crimson Tide |
2 |
Half Pint Heroes |
Nellie C-Cup, Hjemme kamp |
1 |
Rattsburgh Skitters |
2 |
Lokomotiv Löten U... |
Nellie C-Cup, søndagsball#1 |
0 |
Brawlin' Bitches |
0 |
Lokomotiv Löten U... |
Nellie C-Cup, Nellies#2 |
3 |
Crimson Tide |
4 |
Løiten Liniemænd |
Nellie C-Cup, Nellie#2 |
2 |
Half Pint Heroes |
3 |
Rattsburgh Skitters |
Semi Pro XX, sirkus |
2 |
Circus Carneardo |
4 |
Ankerskogen Blodb... |
Nellie C-Cup, Nellie#3 |
1 |
Løiten Liniemænd |
1 |
Brawlin' Bitches |
Nellie C-Cup, nellie#1 |
0 |
Lokomotiv Löten U... |
2 |
Crimson Tide |
Nellie C-Cup, Bursdagsmatch |
0 |
Crimson Tide |
1 |
Lokomotiv Löten U... |
Nellie C-Cup, round 19 |
1 |
Lokomotiv Löten U... |
0 |
Brawlin' Bitches |
Semi Pro XX, bursdag |
2 |
Elfchester Unt. |
2 |
Hamar Bisperåd |
Nellie C-Cup, round 17 |
0 |
Lokomotiv Löten U... |
3 |
Great Green Alloy... |
Nellie C-Cup, bursdag |
3 |
Rattsburgh Skitters |
4 |
Løiten Liniemænd |
Nellie C-Cup, N- cup |
1 |
Half Pint Heroes |
3 |
Lokomotiv Löten U... |
Semi Pro XX, onsdagsball#1 |
2 |
Circus Carneardo |
2 |
Koigen Frogs |
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