Match result

Season VII, Semi Pro
Team badge
Gore Grunge

gate: 12 000
1 TD score 0
8
 (1)
cas score
(kills)
4
(0) 
Team badge
Bones & Bandages

 

profile P'an Nesy Bounty (20000 gp)
TD Scorers
 
Foulers (no cas)
Sent off
 

profile Kromm Goor Bounty (20000 gp) retired
Surter
Trenn Spiid dead
Verôyd retired
mercenary / fans / random event
Badly Hurt'ers
profile Asim retired
profile Anubis
Rhuttitutti retired

profile Kromm Goor Bounty (20000 gp) retired
profile Kromm Goor Bounty (20000 gp) retired
Serious/Lasting
Hurters/Injurers

profile Wakhashem Bounty (140000 gp)

profile Kromm Goor Bounty (20000 gp) retired
Killers
 
Completions by
profile Wakhashem Bounty (140000 gp)
TTM Completions by
Interceptions by
Deflections by
 

Slott Mu'is dead
MVP awards to
profile Asim retired
Sustained Injuries

Slott Mu'is dead
Niggling Injury
-1 AV
victim regenerated
Noobothoo retired
Death
victim regenerated
 
Result added May 6th, 2009

Match notes
Gore Grunge got to induce 1x Bloodweiser Babe and a wandering apothecary(wich was of no use).

Bones & Bandages had the most fans attending thus gaining +1 fame.

The match started with Gore Grunge recieving the ball, P'an Nesy quickly picked up the ball. The coach then thought it be wise to pass the ball to the nearest maurauder so that P'an Nesy could run further up the field. But as the dark elf renegade is obviosly forced to play for this team, he painstakingly refused to pass the ball. (And this happened not just one time, four times he refused to pass, one with a reroll also). In the end he reluctantly gave away the ball, probably with a weird twirl, resulting in Yseet not cathing it. With only one turn left of the half, the coach calls out that P'an Nesy will pass no more, just pick up the ball for a TD.

With 1 half done, after a moderate amount of casualities aswell, from both teams. But with no long term effects for Bones & Bandages, cause they all regenerated and came back for yet a half.

second half was very back and forth with the ball, resulting in quite a few turnovers.
But as Kromm Goor started to do what he was made to do (blitz, with defender down, not himself), the players on Bones & Bandages fell apart and was sent off one after another. Yet again they continued to regenerate. With a total of 8 casualities Bones & Bandages regenerated 7 of them.

The coach of Gore Grunge was quite frustrated with the other teams 'no dying' policy. But as noone of the teams scored in the second half, Gore Grunge won on the field with far more players, and managing to keep the zero on Bones & Bandages.


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